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‘We didn’t care what the client wanted!’: Sheffield’s Designers Republic on their art for Aphex Twin, Pulp … and Pringles
EntertainmentMusicMusic News•July 23, 2026 at 5:00 AMNational

‘We didn’t care what the client wanted!’: Sheffield’s Designers Republic on their art for Aphex Twin, Pulp … and Pringles

By Daniel Dylan Wray•The Guardian Music

Their eye-popping designs burst out of Sheffield in 1986, making them the toast of the music scene. Founder Ian Anderson reveals why some fans think his art is worth remortgaging the house forForty years ago in Sheffield, Ian Anderson founded one of the most influential UK design companies by mistake. “The name the Designers Republic was a joke, because we weren’t designers,” he recalls. “Early on, everything we did was in black and white because we didn’t know how to make it colour.”With co-founder Nick Phillips, The Designers Republic (TDR) quickly became synonymous with music, designing record covers, packaging, logos and campaigns for everyone from Aphex Twin to Autechre, Pulp to Nine Inch Nails. They worked on groundbreaking video games, such as Wipeout and Grand Theft Auto, collaborated with brand behemoths like Coca-Cola and Adidas, and their work is held in the MoMA and the V&A. There exist such obsessive collectors of their work that Anderson cites one person who remortaged his house twice to keep up with their output. Continue reading...

Their eye-popping designs burst out of Sheffield in 1986, making them the toast of the music scene. Founder Ian Anderson reveals why some fans think his art is worth remortgaging the house for

Forty years ago in Sheffield, Ian Anderson founded one of the most influential UK design companies by mistake. “The name the Designers Republic was a joke, because we weren’t designers,” he recalls. “Early on, everything we did was in black and white because we didn’t know how to make it colour.”

With co-founder Nick Phillips, The Designers Republic (TDR) quickly became synonymous with music, designing record covers, packaging, logos and campaigns for everyone from Aphex Twin to Autechre, Pulp to Nine Inch Nails. They worked on groundbreaking video games, such as Wipeout and Grand Theft Auto, collaborated with brand behemoths like Coca-Cola and Adidas, and their work is held in the MoMA and the V&A. There exist such obsessive collectors of their work that Anderson cites one person who remortaged his house twice to keep up with their output.

Continue reading...

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